If you want to learn more about the science behind this game: a two-minute 3D film, or fifteen short, interactive lessons on how a transmission electron microscope works. No background needed, and the game plays fine without them.
Disclaimer. Beam Time is a work of fiction and parody. The makers and microscopes in it are invented, and every perk, flaw, stat and comment about a microscope, holder, technique or sample was made up for gameplay and humour and assigned arbitrarily. None of it describes the real performance, strengths or weaknesses of any real instrument or product, and none of it is the author's or the lab's opinion or evaluation of any hardware or manufacturer. Not affiliated with or endorsed by any manufacturer.
Acknowledgements. Thank you to Steven Spurgeon, Vincent Meunier, Ian MacLaren, Khalid Hattar and Chuliang Fu for their comments and suggestions.
·
Level 2
New equipment has arrived
Click a card, or press 1, 2 or 3
Year 1
Microscope Training
1 / 3
Six slots on the bar · the rest in reserve
Skills
On the bar: click the key to change itIn reserve
Beam blanked
Paused
Settings · sound
Optional
Want the science behind this? TEM 101: a two-minute film, or fifteen short, interactive lessons. Your run is saved first, and Continue in the lobby brings you back to your last checkpoint.
Controls
A D · ← →RunW · ↑ · SpaceJump. Press again in the air for a second jump. A pit or a pool vents the column. Hold S or ↓ and jump to drop through a thin platform.no keyThe holder fires by itself at the nearest sample. Jump on samples to stomp them; chain stomps without landing for a streak.Shift · KBeam shift: a short dash that passes through samples and bulletsH · TabSwap to the next holder: insert, turn, pump the airlock, turn, slide in. Some vacuum leaks, then pumps back.1 – 6 · Shift+1 – 6Pick a specific holder straight from the rackskill keysCast a skill on your bar, with or without a target. T switches AUTO on and off: with AUTO on, the skills cast themselves too.G · gear buttonChoose the six skills on your bar and change their keysP · MPause · mute
Holders: what each one leaves behindField notes: what hurts what
Disclaimer. Beam Time is a work of fiction and parody. The makers and microscopes in it are invented, and every perk, flaw, stat and comment about a microscope, holder, technique or sample was made up for gameplay and humour and assigned arbitrarily. None of it describes the real performance, strengths or weaknesses of any real instrument or product, and none of it is the author's or the lab's opinion or evaluation of any hardware or manufacturer. Not affiliated with or endorsed by any manufacturer.
Session over
Column vented
Awarded by the graduate school
Best Thesis Award
Time
0:00
Level
1
Samples
0
Thesis figures
0 / 3
Optional
Curious how a real microscope does all this? TEM 101 explains the science behind the game in a two-minute film or fifteen short, interactive lessons.